Reuben Son
I’m a software engineer and artist based in New York City, with a multi-disciplinary background in research science and humanities.
When I was younger, I wanted to be a filmmaker, or a furniture designer, or a concert guitarist. While my fantasies of becoming have shifted over the years, I still feel drawn to certain kinds of objects and forms of aesthetic experience. Over the last decade, my energies have settled, through desire paths and streams, into software, sound, and ceramics.

I’m interested in the interplay of phenomonologically irreducible elements of surface and structure, of object and affect, of screen and software. I think of my methodology as broadly sculptural, in which form and content are not determined a priori, and the final work emerges in negotation with the materiality and poetics of the medium.
For more about this website, see Colophon. If you’d like to support my work, please consider buying something from my shop!